

Spell cards open up more magic for you.The summons give your more units on the battlefield. It didn’t take long before I had added a mischievous gremlin to my stable (they like to steal things). You have points (little orbs, really) that you spend on them, and as you defeat enemies, you can pick up cards that they drop in their wake to add them to you roster. Peony is a mage, and she can summon animals and monsters at the beginning of combat.You units can also perform combos when attacking the same unit. You choose your facing after an action, and even the grid glows in a manner akin to Final Fantasy Tactics when showing your range of movement (or for attacks, their area-of-effect, if any). You then decide to move, and when you get to that spot, you can perform an available action (or you can stay put and cast a spell, make an attack, etc., too, if you’re in position to do so). When it’s a characters turn, you can see their available actions on a field in the top-right of the screen. You don’t have menus in combat! Yes, this is a departure from other SRPGs.Three top investment pros open up about what it takes to get your video game funded.Ī few features stand out about Fae Tactics so far:
